Quick Facts

Dwarfs Chapter 4
Influence Rewards: Captain Skalfson
Zone: Mount Bloodhorn

Marghaz Bloodtoof Ritual  

Stage I

Marghaz and his Shamans channel energy from the powerful effigies. Defeat the guards protecting the camp, then kill the Shamans. Once the Shamans are eliminated, the effigies should be extinguished.
  • Extinguish Shaman Effigies: 3
  • Kill Ironclaw Boyz: 50

Stage II

The Hammerstrikers arrive to aid in the battle against Marghaz. Protect the Dwarfs as they make their way to the Shaman's hut!
  • Hammerstrikers Lost: 10

Stage III

Marghaz Bloodtoof has completed his ritual and wiped out the Hammerstrikers. He and his minions must be defeated!
  • Ironclaw Defenders: 4
  • Marghaz Bloodtoof: 1


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