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Quick Facts

Empire Chapter 10
Influence Rewards: Captain Nuhr
Zone: High Pass

Chaos Ruins  

Abschnitt II

Die Hexer beschwören Horrors aus dem Jenseits. Schlagt sie nieder und beendet diesen Irrsinn!
  • Energiesteine zerstört: 20
  • Ändernde Zauberer: 8

Stage I

The Shifting Adepts are channeling their power through those stones! Destroy them quickly!
  • Power Stones Destroyed: 20

Stage II

The Sorcerers are summoning horrors from beyond. Strike them down and end this madness!
  • Shifting Sorcerers: 8

Stage III

That Magus will never face a fair fight while his minions exist! Defeat them and drive Velethor to the ground!
  • Velethor the Shifter: 1

The Shifting Adepts, which are also needed for the quest Straight Shot, will not aggro when you destroy the Power Stones, so if you have ranged DPS, feel free to fire at will. Move around the outside of the area and you can easily take all the stones (and the 7 adepts you need for Straight Shot) with little to no danger.

The Shifting Sorcerers for Stage II are Magi and each is accompanied by a Shifting Horror. The Magi are champions, the horrors are not, and both are level 21.

This page last modified 2008-10-02 12:26:18.

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